Sugar is an arcade skill game for iOS and Android released in May 2017. The player grabs and flings Sugar Boy (or one of an assortment of other characters) into the goal area on the other side of the table.
I was the lead programmer on Sugar having programmed all the feature functionality from purchasing characters, to cloud saves, to game play. My job however consisted of more than just programming; it was up to me to determine technical requirements for assets, advise on design decisions, and in general provide guidance on how to launch an app.